
4 Live Editing 99
Select and adjust fixtures using [S3 - Solo]:
Step 1: Press [S8 - Fixture] [x] <S7 - More Softkeys> [S3 - Solo], to select fixture [x]
and force all other intensities temporarily to zero.
Step 2: Adjust fixture [x].
Step 3: Press [+] to select the next fixture, or [-] to select the previous fixture.
Step 4: Repeat steps 2 and 3 until you have completed making your adjustments.
Step 5: Press [S3 - Solo] to return to the full stage look.
Select fixture attributes using [Only]:
Step 1: Press [S8 - Fixture] [x], where [x] is the fixture number you want to select. Use
[And], [Thru] and [Except] to select multiple fixtures. The fixture box will be
displayed.
Step 2: Press [Only] [S1 - Position] to select the position channels of the fixture. You
can substitute [S2 - Image], [S3 - Color], [S4 - Beam] or [S5 - Other] to select
channels assigned to those categories. If you press [Only] [S6 - Attribute] [y],
where [y] is an attribute number, you can limit your selection to one attribute.
Note:
See Attribute Setup, page 61 for information on attributes and their categories.
Step 3: Press [Focus Point] [z], where [z] is the focus point number. Channels will be
captured at the level recorded in the focus point, and the number [z] will be
indicated below the level. You can also set direct levels using the encoders or the
[At] key.
You can use [Only] and [S3 - Solo] to limit the channels you record into a focus point. This
is helpful if you want to create focus points for one attribute category, like position, without
having to clear out all other channels.
Record a focus point using [Only] and [S3 - Solo]:
Step 1: Press [S8 - Fixture] [x], where [x] is the fixture number you want to select. Use
[And], [Thru] and [Except] to select multiple fixtures. The fixture box will be
displayed.
Step 2: Press [Only] [S1 - Position] to select the position channels of the fixture. You
can substitute [S2 - Image], [S3 - Color], [S4 - Beam] or [S5 - Other] to select
channels assigned to those categories. If you press [Only] [S6 - Attribute] [y],
where [y] is an attribute number, you can limit your selection to one attribute.
Step 3: Set levels using the procedure described in Moving Light Control, page 95.
Step 4: Press [Record] [Focus Point] [y] [S3 - Solo] to record focus point [y] with levels
for the selected attribute(s) only.
Dynamic Effects
Dynamic effects create complex movement effects for moving lights or accessories for
conventional fixtures (such as color scrollers) using a combination of device lists, dynamic
templates and editable parameters. Dynamic effects can be created in Stage or in Blind and
recorded to submasters or cues for playback. Dynamic effect cues and submasters can
also be edited in Stage or in Blind. Base templates provide a starting point for common
dynamic movements such as “circle”, “can can”, “step square” for pan and tilt attributes,
“mark on” and “mark off” for intensity, and stepping or fading color dynamics. Dynamic
effects can be modified by adjusting parameters of the effect in the dynamic effect editing
display.
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